11 #include <corsika/media/MediumProperties.hpp> 13 #include <corsika/framework/geometry/Point.hpp> 24 template <
typename TModel>
Import and extend the phys::units package.
virtual Medium getMedium(Point const &) const =0
Evaluate the medium type at a given location.
The cascade namespace assembles all objects needed to simulate full particles cascades.
An interface for type of media, needed e.g.
virtual ~IMediumPropertyModel()=default
A virtual default destructor.