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CORSIKA
@c8_version@
The framework to simulate particle cascades for astroparticle physics
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definition of stack-data object to store geometry information More...
#include <GeometryNodeStackExtension.hpp>
Public Types | |
| typedef TEnvType::BaseNodeType | node_type |
| typedef std::vector< const node_type * > | node_vector_type |
Public Member Functions | |
| GeometryData (GeometryData< TEnvType > const &)=default | |
| GeometryData (GeometryData< TEnvType > &&)=default | |
| GeometryData< TEnvType > & | operator= (GeometryData< TEnvType > const &)=default |
| GeometryData< TEnvType > & | operator= (GeometryData< TEnvType > &&)=default |
| void | clear () |
| unsigned int | getSize () const |
| unsigned int | getCapacity () const |
| void | copy (const int i1, const int i2) |
| void | swap (const int i1, const int i2) |
| void | setNode (const int i, node_type const *v) |
| node_type const * | getNode (const int i) const |
| void | incrementSize () |
| void | decrementSize () |
definition of stack-data object to store geometry information
Definition at line 73 of file GeometryNodeStackExtension.hpp.