#include <corsika/framework/core/PhysicalUnits.hpp>
#include <corsika/framework/geometry/QuantityVector.hpp>
#include <corsika/framework/core/Logging.hpp>
#include <Eigen/Dense>
#include <stdexcept>
#include <memory>
#include <corsika/detail/framework/geometry/CoordinateSystem.inl>
Go to the source code of this file.
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typedef Eigen::Transform< double, 3, Eigen::Affine > | corsika::EigenTransform |
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typedef Eigen::Translation< double, 3 > | corsika::EigenTranslation |
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using | corsika::CoordinateSystemPtr = std::shared_ptr< CoordinateSystem const > |
| | To refer to CoordinateSystems, only the CoordinateSystemPtr must be used.
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| CoordinateSystemPtr const & | corsika::get_root_CoordinateSystem () |
| | this is the only way to create ONE unique root CS More...
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CoordinateSystemPtr | corsika::make_translation (CoordinateSystemPtr const &cs, QuantityVector< length_d > const &vector) |
| | Creates new CoordinateSystemPtr by translation along vector.
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template<typename TDim > |
| CoordinateSystemPtr | corsika::make_rotationToZ (CoordinateSystemPtr const &cs, Vector< TDim > const &vVec) |
| | creates a new CoordinateSystem in which vVec points in direction of the new z-axis, vVec
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template<typename TDim > |
| CoordinateSystemPtr | corsika::make_rotation (CoordinateSystemPtr const &cs, QuantityVector< TDim > const &axis, double const angle) |
| | creates a new CoordinateSystem, rotated around axis by angle.
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template<typename TDim > |
| CoordinateSystemPtr | corsika::make_translationAndRotation (CoordinateSystemPtr const &cs, QuantityVector< length_d > const &translation, QuantityVector< TDim > const &axis, double const angle) |
| | creates a new CoordinateSystem, translated by translation and rotated around axis by angle.
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| EigenTransform | corsika::get_transformation (CoordinateSystem const &c1, CoordinateSystem const &c2) |
| | Transformation matrix from one reference system to another. More...
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