CORSIKA  @c8_version@
The framework to simulate particle cascades for astroparticle physics
phys::units::dimensions< D1, D2, D3, D4, D5, D6, D7, D8 > Struct Template Reference

We could drag dimensions around individually, but it's much more convenient to package them. More...

#include <quantity.hpp>

Public Types

enum  {
  dim1 = D1, dim2 = D2, dim3 = D3, dim4 = D4,
  dim5 = D5, dim6 = D6, dim7 = D7, dim8 = D8,
  is_all_zero, is_base
}
 

Public Member Functions

template<int R1, int R2, int R3, int R4, int R5, int R6, int R7, int R8>
constexpr bool operator== (dimensions< R1, R2, R3, R4, R5, R6, R7, R8 > const &) const
 
template<int R1, int R2, int R3, int R4, int R5, int R6, int R7, int R8>
constexpr bool operator!= (dimensions< R1, R2, R3, R4, R5, R6, R7, R8 > const &rhs) const
 

Detailed Description

template<int D1, int D2, int D3, int D4 = 0, int D5 = 0, int D6 = 0, int D7 = 0, int D8 = 0>
struct phys::units::dimensions< D1, D2, D3, D4, D5, D6, D7, D8 >

We could drag dimensions around individually, but it's much more convenient to package them.

Definition at line 62 of file quantity.hpp.


The documentation for this struct was generated from the following file: